This is fantastic news. It is good to finally see some competition in the modern VR headset industry. While the VR industry may be in it's infancy, competition may help to accelerate its development. I can't wait until GDC, where we can see how it compares to Oculus's headsets.
GDC is going on right now - this announcement was at GDC!
Oculus is likely to announce DK2 at a session tomorrow:
Wednesday, March 19 | 11:00am-12:00pm (PDT)
Working with the Latest Oculus Rift Hardware and Software (Presented by Oculus VR)
Speakers: Michael Antonov (Oculus VR), Nate Mitchell (Oculus VR)
Format: Sponsored Panel
Track: Programming
Summary:
Since the debut of the original Oculus Rift development kit at GDC 2013, we've shown off a set of critical improvements including a high-definition display, positional tracking, and low-persistence support. Likewise, behind the scenes we've also been making critical improvements to the core Oculus SDK like new feature support, optimizations (particularly around latency), and overall simplicity.In this talk, we'll discuss everything you need to know to get started integrating the latest Oculus Rift hardware with your VR game or experience. The talk will be split into an overview of the latest hardware, a technical breakdown for engineers, an a game design discussion relevant to the new features. We'll also talk about our vision for future development hardware leading to the consumer Rift and what that path might look like.