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I think the code used in World War Z to animate the zombies was pretty amazing. But the models were still based on actual mocap. The hard part will be no longer using humans as the basis and generating everything and then directing it to appear real.


Have a look at this - https://vimeo.com/79098420

It's research aimed at "teaching" computer characters to walk ab initio - no mocap basis. And once they've learned to walk, they can also cope with objects in their path, impacts, and more...


Fascinating work. I wish I could do this.




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