You're right. I think I got ahead of myself in what I was thinking, conflating the rewrite of the C++ system into Go with the some of the other speedups I've been reading about coming from other languages/frameworks.
I'd be interested to know more from Matt about speedups or slowdowns in specific subsystems that are feature-for-feature complete (as opposed to comparisons of Go to C++ where the Go rewrite is simply doing less stuff because lots of cruft was tossed out).
I'd be interested to know more from Matt about speedups or slowdowns in specific subsystems that are feature-for-feature complete (as opposed to comparisons of Go to C++ where the Go rewrite is simply doing less stuff because lots of cruft was tossed out).