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It's not about the controller, it's about software quality.

"The Legend of Zelda: Spirit Tracks" and "Kirby: Canvas Curse" are Nintendo DS games that are using touch controls for about 99% of the the game. From a hardware perspective, there's nothing stopping a developer to create a game as good for iOS or Android.

And yet, imho, there are none. I've tried out about 2k iOS games in the past 5 years. There are about 10 or so that are pretty good (Carcasonne, Real Racing 2, Sword & Sworcery, Orbital, Cut the Rope, Dark Nebula, Beat Sneak Bandit, Hundreds, Infinity Blade, The Room, Horn, Ridiculous Fishing, Tiny Wings), but _none_ of them really reach the breadth and artfulness of Super Mario 3D Land, Ocarina of Time, Mario Kart 7 or Spirit Tracks. They're not even in the same league.



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