"Some PS4 viral team made them all "U TOOK R DISCS" and they hiveminded."
I'm not sure how delusional you have to be to believe that the reason your customers hate your DRM is because your competitors had a "viral team" that persuaded them to be.
The amount of delusion necessary to create this massive of a failure is beyond comprehension:
- "Scratched discs" and my "little brother" messing with my games are two use cases I have never encountered in my entire gaming life. For those who have encountered those issues? Bummer! Life goes on. In fact, props to PS3 for using Blu-Ray, which has extra protection against scratches by design.
- How in the world is GameStop the enemy? Forget the War on Drugs -- this War on Trade-Ins is perhaps the most absurd thing I've ever heard. The fact that publishers, developers, etc. feel entitled to a cut of that $5 most people get for trade-ins says a lot about how up-their-own-asses this industry has become.
- I don't want Microsoft OWNING any part of my house, thank you very much.
- Any "savings" Microsoft will give customers for new games (which will never happen anyway) will be made up with the cost of XBox Live.
- The "phone home" model is shit. Absolute shit. Stop keeping tabs on me.
- Lack of indie dev access? How can a gaming system that's marketing itself as 'ahead of the curve' be so ridiculously out-of-touch with what's successful in the market?
- The ONLY TIME the 100% digital model works for me is when the convenience of information transfer outweighs the cost of the game itself. Steam is great because whenever I have to reinstall Windows, all of my games just automagically re-download. In iOS, I'm purchasing new devices (iPads, new iPhones, etc.) on an almost-yearly cycle. All I have to do is enter my credentials, and all of my apps and data are right there. Not too shabby considering most apps are $10 or less, not freaking $70!
I don't think it's the cut of the $5 that the consumer gets that the publisher wants, it's the $30 that gamestop slaps onto that to resell. I don't know what way gamestop prices things everywhere else, but in Ireland it's a rip off to all parties.
You buy a AAA title for €60, don't like it, trade it back in again a few days later. You get €10 - €20 for it. This then goes back on the used shelf at the €50 - €55 price point, just enough to make it slightly more attractive than purchasing at the rrp.
I'm not sure how delusional you have to be to believe that the reason your customers hate your DRM is because your competitors had a "viral team" that persuaded them to be.