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The games on demand pricing has to be that way though. If Games on Demand cost literally half the price Gamestop charged, the retailers would revolt, which would cause the publishers to revolt.

The only reason Valve has the power to charge what they charge is because they incrementally built that power - retailers at one point threatened to pull games from shelves for using Steam's authentication!



That's exactly the point I'm making. The prices on XboxOne won't come down because "the retailers would revolt."


There's also a difference between Valve and Microsoft (or any other "platform" owners) that they still have to deal with retailers to push distribution of the console itself...




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