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AAA games go from $60 to $30 to $7.50 over time on Steam; that hasn't happened as much for disc-based games. Maybe it will on Xbox One but I'm skeptical.


>that hasn't happened as much for disc-based games

This is EXACTLY what the used game market does for disk-based games. The only difference between the steam model and the disc-based model is that the producer doesn't get a cut of the game sales.


"Exactly?" Not at all. I don't mean to nitpick, but I think you're exaggerating.

Steam sales are a way of increasing profits by price discriminating to capture the long tail of the demand curve. Used games have nothing to do with earning the developers more money. Maybe they're similar from a consumer perspective, but that doesn't mean they're similar.




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