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If a pattern is a common problem (e.g., becoming accustomed to a spectacular view) and generally-useful solution to that problem (blocking the view so that effort is required to obtain it), then an anti-pattern is what?

I think most people think an anti-pattern is an aberration in the "solution" section that creates more problems.

So here, the anti-pattern is that people use a term so casually (e.g., DevOps) that no one knows what it's referring to anymore.

(The problem: need a way to refer to concept(s) in a pithy way. The solution: make up or reuse an existing word/phrase to incorporate the concept(s) by reference so that it can can, unambiguously, be used as a replacement for the longer description. )



> If a pattern is a common problem (e.g., becoming accustomed to a spectacular view) and generally-useful solution to that problem (blocking the view so that effort is required to obtain it), then an anti-pattern is what?

Strange choice of example! I'm not sure I agree that your example is a common problem, and I'm even less sure that the proposed solution to it is generally useful.


It's name is Zen View, and is one of the memorable patterns from Alexander's catalog of design patterns


> If a pattern is a common problem

it isn't, is the thing.

if you read the book design patterns, they spell out what a pattern is.

if you read the book anti-patterns, he spells out what an anti-pattern is.

people have gotten the wrong idea by learning the phrases from casual usage.


Pointing to books isn't very helpful here. Please just state the definition you are advocating.




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