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HTML5 isn't ideal yet - but it is getting there (see link):

http://arstechnica.com/science/2012/09/pong-gets-a-physics-b...

Everything is set up for HTML5 to take off. Google doesn't really care about "app markets" so they are strongly incentivised to disintermediate the app stores via a triple threat of native speed JS (V8/Native Client) in Chrome, the Chrome Web store (listing of websites really) and the relatively free and open Android market (this is Microsoft's 80-90s strategy against Apple all over again).

Microsoft wants people to get off Obj-C Apple native app programming and onto HTML5 with Windows 8 - and they, along with Mozilla, have aggressively been pushing into native mobile HTML5.

Apple doesn't want HTML5 to win (flash wars aside). They need to keep apps locked and native since anything else will erode their competitive advantage (which neither Mozilla/Google/Microsoft care much for - since they don't do hardware).

HTML5 will come.

Question is will OnLive-esque video streaming win out in the end. I'll bet it'll be a mixture - with streaming for really hard core things and HTML5 for basic casual games/CRUD apps/low latency stuff. We might even go all video - I don't really know.

But it's gonna be awesome!



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