I think it’s more like people want to enjoy the view without having to learn how to climb, which is a perfectly reasonable thing to want, even if it cheapens the experience somewhat.
The cheapening of the experience is the whole point though. People are robbing themselves of the joy that can only come from putting yourself through hardship in pursuit of a goal.
It’s not a moral judgement, that’s just how humans are wired. The lows make the highs higher.
To continue this metaphor, a while back my girlfriend and I went to Machu Picchu. We were taking a bus to the summit, but there was a landslide near the bottom of the mountain so everybody had to climb most of the way up. This led to it being eerily empty until people started trickling in, which certainly made it a better experience than the normal tourist swarm would have been.
I can imagine AI art having a similar effect (creating a glut of images/logos/whatever that devalues ones made with care) but am hopeful that we'll get better at filtering the cream of the crop. In 5 years tons of things will have AI logos that would have been made by a graphic designer (or simply not made) in the past. That sucks for graphic designers who are out of a job, is good for people who get cheaper logos, and TBD for overall society who now has lots more "custom" logos etc to wade through.
This discussion reminds me of Edward Abbey in Desert Solitaire advocating for not building roads in national parks to preserve the experience of true wilderness.
Obviously having roads is a great boon to a park's accessibility, and the ability of people with different mobility needs to appreciate nature. But it also made me thoughtful to imagine the feeling of wonder at seeing bridalveil fall after hiking for days into a roadless yosemite valley; how much more special and impressive it would seem after that journey?
This metaphorical tangent is pretty far removed from the original discussion, but how do you weigh the accessibility of a thing against how that accessibility changes its nature?
> People are robbing themselves of the joy that can only come from putting yourself through hardship in pursuit of a goal.
This is such an old man “I used to walk uphill both ways” take.
Not everybody has the TIME COST to pursue being an expert in art or code or whatever. But if they have an amazing idea and can now use AI to produce the idea then that is a beautiful thing!
For example: Having an idea for a cartoon used to be a dead end. It would die in your head because most people cannot stop their life and dedicate a substantial amount of time, effort, and sacrifice to produce the single cartoon idea.
>Having an idea for a cartoon used to be a dead end.
What's the point in having an idea for a cartoon in your head if an LLM can just write an infinite amount of cartoon ideas in a heartbeat, and probably a better one than you came up with.
Because it's your own? And previously that creativity of yours was hamstrung by your lack of ability in another domain (drawing), that the AI can help you with.
>> Having an idea for a cartoon used to be a dead end
But drawning a cartoon isn't very challenging. Most of my peers could draw someone from South Park in a junior school.
The hardship in making cartoons is the amount of choices you need to make and the amount of knowledge how those choices would impact a viewer.
If you delegate all of that, the cartoon wouldn't be simply blunt, it would be self-contradicting. And we already had a way of making cartoons, that allow your writing to shine through bland animation – since flash, actually. It might actually be even faster then using generative AI
I agree. Toil itself is not valuable or noble. We, as a society, should work towards reducing the training, skill level, and manual effort needed to achieve things. There is no need to artificially gatekeep activities behind needless toil.
This kind of mentality would ban Star Trek replicators, should they be invented one day. "In my day, you had to actually make things, we didn't get to replicate them, so we shouldn't, even if it's possible!"
I disagree re toil. The original idea that brings a creative work into existence is only a tiny part of how that work evolves with every step. For example absolutely no writer starts off writing their final draft. They write & through writing their ideas are clarified & new ideas form, that they did not previously have, all due to the 'toil' of writing the previous drafts. Skipping all the steps that are required to create significant work leads to shallow work born from instant gratification, exactly like the Ghibli slop. It's not 'gatekeeping' that something requires time & effort. All that Ghibli slop is already forgotten, despite saturating social media only a few days ago, because it so shallow. The story & characters & intent is what gives Ghibli films meaning & human resonance.
What cheapens the experience is the insistence of being called a "mountaineer" when a helicopter dropped you at the peak. This goes for "AI artists" and "astronauts" on commercial launches who glom on to unearned titles whose prestige was forged by countless professionals working very hard.
I think people who are using these models and trying to claim they are artists for clout are not a very large group. Have you really seen a significant number of people doing this? Otherwise it just feels like you're nutpicking
Tale as old as time... today's "bakers" are nothing like the bakers of 100 years ago. With their digital temperature gauges, global recipe and ingredient sourcing, cold storage, and more advanced food science.
Today's musicians have far greater access to lessons, recording equipment, inspirational material than 100 years ago.
Mountain biking (80s single speed with no gears, suspension, etc.) versus modern e-bikes with radial tires and hydraulic brakes.
Who cares? Value your own experience as you do. The less we all think about prestige, the more it will go away.
I actually disagree completely. Mastering the piano is different from mastering digital synthesis no doubt, but there are also distinctive commonalities that make and mark a master in both. A disproportionate investment of time or the effortlessness with which one can generate sounds imagined or perceived, as though the machine were a part of one’s own body, are attributes shared by both. Certainly someone could spend thousands of hours mastering different digital synthesis techniques, and I don’t think that’s easier than mastering the piano. There’s a fundamental competitive aspect to things like music that keeps mastery difficult to attain. If it weren’t difficult then it wouldn’t be as valuable and scarce. Once things become common and accessible, they quickly become boring and new genres are invented.
People thought "canned music" (aka prerecorded music) would be the death of music, and art in general
>The time is coming fast when the only living thing around a motion picture house will be the person who sells you your ticket. Everything else will be mechanical. Canned drama, canned music, canned vaudeville. We think the public will tire of mechanical music and will want the real thing. We are not against scientific development of any kind, but it must not come at the expense of art. We are not opposing industrial progress. We are not even opposing mechanical music except where it is used as a profiteering instrument for artistic debasement.
It kinda was the death of music - reasonably-skilled musicians used to make money performing live, and now they can't. The market got eaten up by recordings of really good artists, who, ironically, treat music more as industry than art.
AI generated images are only an extension of what e.g. photography has experienced in the last decades. We’ve had film cameras, then digital cameras, then smartphones, each of these commoditized image creation by a then-unthinkable factor.
It’s an ongoing process, even if this leap seems especially big.
Technological progress does not directly result in posers. As you noted, smartphones allowed anyone to record videos, but I'm yet to see any influencer or YouTuber call themselves a director or cinematographer.
I suspect the wannabees exist in the narrow window when technology has expanded enough for non-professionals, but hasn't seen wide enough adoption that the man on the street will recognize the pretentious self-aggrandizement.
> As you noted, smartphones allowed anyone to record videos,
No, I was talking about photography - and people replacing a digital camera with a smartphone. For most this substitution works very well; and the whole digital camera industry has shrunk significantly[1].
The photography community has been discussing wannabe photographers ever since my uncle bought a dslr and started taking photos at family weddings.
Also look at the production quality that a single person can achieve today.
Go to Amazon and drop a few grand on mics, lights, cameras and lenses. The result is production quality beating any 90s talk show, which would have taken a whole team to do.
Not everyone who engages in AI-assisted creative work is patting themselves on the back and being tone deaf and denigrating people that actually have creative skill... but some certainly are. While I don't support a moral absolutism when it comes to the use of GenAI, I do support putting these idiots in their place.
That thinking is time honoured and never found much traction. For example, pretty much nobody knows how to grow their own food, make their own clothes, carve their own furniture or even drive a manual car. Hordes of tourists circle the globe bringing disrepute to all sorts of time honoured monuments of history's greatest. Skills and challenges which aren't needed get forgotten and are generally not missed.
None of those things you mention have been forgotten. Many people do all of those things not because they have to but because it is incredibly rewarding to learn and grow these skills. Convenience doesn't bring happiness. People will actively seek out challenges even when they seemingly have none.
The trouble with things like climbing is there are only so many mountains to go around. We already can't walk in many places because of cars. I don't look forward to the day that similar vehicles can go up mountains. The existence of mass-produced clothing doesn't affect your ability to do your own knitting, though.
I'm replying almost solely to observe that inconvenience also doesn't bring happiness. Happiness is achieved precisely by feeling happy in the setting that you find yourself in. People can train themselves to only feel happy when inconvenienced but that is doing a major disservice to themselves and those immediately around them. But that is something of a tangent and so I have a cover story for why I'm typing!
> The trouble with things like climbing is there are only so many mountains to go around.
This is taking the metaphor far too far. Nobody is literally taking mountains away from people.
I think the majority of people still know how to grow their own food. We only passed 50% of the population living in cities a few years ago. https://data.worldbank.org/indicator/SP.RUR.TOTL.ZS says 43% of the population is still rural, and I'm guessing about 80% of that 43% (32%) knows how to grow their own food. So do all the people who have moved from the country to the city over the last 40 years.
There's a big gap between "pretty much nobody" and the reality, which is somewhere between one third and two thirds of everybody. You might want to reflect on exactly how your perception diverged so radically from reality.
Do people in cities suffer from not being able to grow their own food and make their own clothes? I don't know for sure, but official statistics claim that, even today, they commit suicide at much higher rates despite having much less material scarcity. Robinsonades have been a popular genre of fiction for centuries, suggesting that people long for that kind of autonomy. Today, we also have zombie apocalypse fiction, RPGs, and preppers.
From another angle, sports consist entirely of skills and challenges which aren't needed and never have been, suggesting that they don't get forgotten. Hobbies also consist of skills and challenges which aren't needed.
Um, no, that quotation means literally the opposite: it is about the climbing, it's not about getting to the top of any particular mountain. What Hillary was getting at is we get satisfaction from learning, training, overcoming difficulties and limitations, and ultimately pushing ourselves to our limits. His limit was Everest, your limit might be Snowdon, but it's climbing it that matters, not just taking the train to the top and taking a selfie.
He's saying that you can substitute any activity that combines danger, skill, and willpower for the mountain. It's literally not about the mountain, it's about how far you push yourself to reach a goal.
Does it though? We are all constrained by the time cost of everything we do. Not everybody with a quick creative spark cares enough to sacrifice opportunities, dedicate time, skip sleep or whatever it may take to gain the skills needed to act on the creative spark. AI empowering the output is a beautiful thing.
We have no right to tell people they have to learn to climb to get to top of the Everest.
I can't draw but I want to create my Art using AI. What I now see is a bunch of people who associate their self worth with a rare talent and don't want others to join the party. I want to resolve the issues around copyright for training, but once this is out of the way I want to draw exclusively through AI because it's the only way I can do it. And I LIKE IT.
I'm a skilled pianist. The funny thing is that I heard similar criticisms about computer music a couple decades ago. "No playing skill needed". Despite knowing how to play, I'd rather do computer music nowadays anyway. Please stop telling me what I can and can't do!
I'm not disagreeing with "let them do it", but the comparison with computer music isn't really fair.
Computer music, as it existed a couple decades ago, still played exactly what you asked it to, and it wasn't filling areas where you underspecified the music with a statistical model of trillions of existing songs. And that's the difference, for me: the ability to underspecify, and have the details be filled in and added in a way that to the audience will be perceived as intentful, but which is not.
Agreed - computer music compared to live music is what, say, Adobe Illustrator is to drawing. Or a Wacom drawing table, but definitely not prompting AI to draw for you.
Whether drawing (writing etc.) through AI counts as drawing (as making art) is a debate we have to resolve in the upcoming future.
It is possible to very critical of something without "not allowing people to do it".
Dismissing the argument that we are losing something in this "democratization of creativity" by fighting a strawman that says you are not allowed to participate instead is a bit lazy
>We have no right to tell people they have to learn to climb to get to top of the Everest.
My, my, you really took the worst example to defend your point. The Everest is now an overcrowded dumping ground full of cadavers, shit and trash, with idiots putting not only themselves but their sherpas and other mountaineers in danger due to their arrogance, lack of ability and shittiness.
>What I now see is a bunch of people who associate their self worth with a rare talent and don't want others to join the party.
What I see is a bunch of people creating digital doubles of existing artists without their consent and using it to make money.
Tangentially, what does enshittification mean now? Quoting Wiktionary, at one point it meant "The phenomenon of online platforms gradually degrading the quality of their services, often by promoting advertisements and sponsored content, in order to increase profits" (coined by Doctorow), but now people seem to use it to mean... things becoming shit?
> Second: the fact that a neologism is sometimes decoupled from its theoretical underpinnings and is used colloquially is a feature, not a bug. Many people apply the term "enshittification" very loosely indeed, to mean "something that is bad," without bothering to learn – or apply – the theoretical framework. This is good. This is what it means for a term to enter the lexicon: it takes on a life of its own. If 10,000,000 people use "enshittification" loosely and inspire 10% of their number to look up the longer, more theoretical work I've done on it, that is one million normies who have been sucked into a discourse that used to live exclusively in the world of the most wonkish and obscure practitioners. The only way to maintain a precise, theoretically grounded use of a term is to confine its usage to a small group of largely irrelevant insiders. Policing the use of "enshittification" is worse than a self-limiting move – it would be a self-inflicted wound.