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"... we ask that contributed programs not only give the correct result, but also use the same algorithm to calculate that result."

(Except for meteor-contest.)



I'm sure you wish to make a point -- please don't make everyone guess what you mean, just spell it out.


An algorithm that's idiomatic in one language might be terribly unidiomatic in another. (I'm sure you know this, but) Haskell's pervasive laziness makes some algorithms tractable while requiring a lot of space/time complexity for other algorithms.


The benchmarks game URL was posted by someone who has put a lot of energy into promoting Haskell - dons makes the best of the opportunity that the benchmarks game provides to promote Haskell.

>>pervasive laziness... requiring a lot of space/time complexity for other algorithms<<

And GHC provides strictness analysis and explicit strictness to avoid reducing performance.

http://www.haskell.org/haskellwiki/Performance/Strictness


>>I need some sort of shock collar to teach me not to argue about the worth of the Computer Language Benchmarks Game.<<

Do argue - but argue better.

Unfortunately, to argue better does require learning what the website says about the benchmarks game - and for most that's far too much effort.




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