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The new Baldur's Gate game has a setting called "karmic dice", where it apparently biases the dice rolls to not cause repeated outcomes as much (i.e. if you're passing checks a lot, it will start to bias towards lower results, and if you're failing checks a lot, it will start to bias towards higher results). They devs made the interesting decision to have that setting on by default, which I'm guessing is based on the experience they expect more players to want. Regardless of my own preference, I think it's pretty cool they made that an explicit setting that players can choose to keep on or turn off.


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