Treyarch gave a GDC talk in 2019 that they were using it for tooling, Embark hasn't shipped a game in Rust yet but is larger than an indie. You are absolutely right that it is small right now, but "unlikely they ever will" is a more open question, IMHO.
Memory safety is absolutely important in certain kinds of games. At least, as a player, I want games to not be exploited for cheats, and I don't want progress lost when a game crashes due to memory issues.
All that said, I would agree that if you want a job in games, learning C++ is a better idea than Rust right now.
Memory safety is absolutely important in certain kinds of games. At least, as a player, I want games to not be exploited for cheats, and I don't want progress lost when a game crashes due to memory issues.
All that said, I would agree that if you want a job in games, learning C++ is a better idea than Rust right now.