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I agree with your grievance: Many c++ tutorials are basically like: these are the internal workings of how the graphite in a pencil is structured, now go draw the rest of the owl.

I am not saying that this isn't important, but learning about pointers and references is totally useless unless someone shows you why you would use them, where you would use them etc.



I think Kate Gregory makes similar good points about the structure of C++ learning materials here:

https://www.youtube.com/watch?v=YnWhqhNdYyk




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