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> "The earliest FPS games are frankly far too basic to be of much use for military training."

That didn't stop them from trying to use Doom to train "military thinking" and "exercise and develop their decision making abilities": https://www.marinecorpstimes.com/news/your-marine-corps/2019...

Related: Human silhouette targets at firing ranges, low fidelity as they are, were developed to reduce inhibitions against shooting people. They are used by police and military for this purpose and probably work.



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