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My experience with games software is that it typically has much longer loading times than other software.

I think this is justified though because what matters in a game is the perceived performance while the game is actually in operation.

If when I load a game it spends an extra 10 seconds optimising quadtrees & shaders etc to give me faster game performance and enable 16 millisecond latencies then it is overall worth doing, since trying to load stuff off the disk while I am actually playing would harm the experience.

I imagine photoshop developers do something similar.



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