There is a whole audio plugin ecosystem on iOS (AUv3), but I think your point still stands.
Anecdotally, I use my iPad for music production, but it’s a very different kind of context and process from what I do on my Mac. On the laptop, I’m typically producing full tracks in Ableton Live, while on my iPad, it’s more “jamming” in apps like Drambo or AUM, something closer in spirit to a “DAWless” hardware setup.
Logic Pro on iOS doesn’t hold any appeal for me as that’s just not the kind of workflow I value the iPad for.
I use iMaschine, GarageBand and occasionally FL Studio Mobile on my iPhone. All great apps, but all are limited. Can't beat using Live on the desktop/laptop.
Great for getting one's feet wet, or for ideas that spring to mind when you hear something cool on the street or on the train or whatever. Hear something, record it, manipulate it, and make a quick beat or riff on the spot.
However, like you, that's just a small part of the process, and if one wants to do something more with the sound they recorded, it needs to be moved to a more powerful platform - in this case a laptop. A DAW on the iPad is neat, but kind of stuck between usecases.
I have the same workflow as you, using Drambo or AUM, but I do love the idea of being able to "finish" a track on the iPad. Granted the laptop will probably always be more powerful and perhaps a better interface for precision editing, but to be able to do it all on the go on one very portable device would be pretty cool IMO.
Anecdotally, I use my iPad for music production, but it’s a very different kind of context and process from what I do on my Mac. On the laptop, I’m typically producing full tracks in Ableton Live, while on my iPad, it’s more “jamming” in apps like Drambo or AUM, something closer in spirit to a “DAWless” hardware setup.
Logic Pro on iOS doesn’t hold any appeal for me as that’s just not the kind of workflow I value the iPad for.