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preommr
on March 29, 2023
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Blender 3.5
The vector displacement maps for sculpting look amazing.
Kind of surprised they didn't lead with that instead of focusing so much on the hair.
thomascgalvin
on March 29, 2023
[–]
I only follow this stuff casually, but IIRC hair is notoriously difficult to render realistically without massive computing power. It doesn't surprise me that this would be called out as a leading feature.
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Kind of surprised they didn't lead with that instead of focusing so much on the hair.