Factorio has provided a sandbox for me to visualize and acquire skills on managing bottlenecks in data flows; skills that I have and am applying as the point software engineer to resolve critical bottlenecks in multiple e-commerce systems. I won't speculate as to the commercial value of resolving those data bottlenecks here, but whatever dollar number you're imagining is, I suspect, probably missing multiple zeroes.
Worth mentioning: 1000 hours over the last six years that Factorio has been released comes out to about 27 minutes per day, on average.
1000 hours since release in 2020 comes out to about 1 hour and 22 minutes per day on average.
Regardless of whatever "benefits" Factorio might have to society as a whole, one and a half hours a day of recreation sounds completely reasonable to me.
I've played about 100 hours of Factorio and have often wondered if it's approaches can be generalized beyond the game. Does anyone beside the poster above believe they are?
Factorio has provided a sandbox for me to visualize and acquire skills on managing bottlenecks in data flows; skills that I have and am applying as the point software engineer to resolve critical bottlenecks in multiple e-commerce systems. I won't speculate as to the commercial value of resolving those data bottlenecks here, but whatever dollar number you're imagining is, I suspect, probably missing multiple zeroes.