The one with the different buildings in the reconstructed image is a bit spooky. I've always argued that human memory is highly compressed, storing, for older memories anyway, a "vibe" plus pointers to relevant experiences/details that can be used to flesh it out as needed. Details may be wrong in the recollecting/retelling, but the "feel" is right.
And here we have computers doing the same thing! Reconstructing an image from a highly compressed memory and filling in appropriate, if not necessarily exact details. Human eye looks at it casually and yeah, that's it, that's how I remember it. Except that not all the details are right.
Which is one of those "Whoa!" moments, like many many years ago, when I wrote a "Connect 4" implementation in BASIC on the Commodore 64, played it and lost! How did the machine get so smart all of a sudden?
And here we have computers doing the same thing! Reconstructing an image from a highly compressed memory and filling in appropriate, if not necessarily exact details. Human eye looks at it casually and yeah, that's it, that's how I remember it. Except that not all the details are right.
Which is one of those "Whoa!" moments, like many many years ago, when I wrote a "Connect 4" implementation in BASIC on the Commodore 64, played it and lost! How did the machine get so smart all of a sudden?