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good points

also related to circular economics is the principle that tools should be easy to supersede when we discover undesirable side effects or invent new techniques

we build software to be easy to refactor, we might benefit from building societies and technologies with this in mind as well

an atmosphere full of carbon is not easy to deprecate, nor are pervasive hydrocarbon infrastructure, urban areas designed around the automobile, etc

before we deploy something at scale it may be wise to have some idea how to gracefully roll it back or put something else in its place



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