One thought I've had, which I'm sure numerous others have had, is why are video games still capped at a price of $60? They've been that way since the 360's release as I recall which was in 2006. With 14 years of inflation alone that would give us > $77 as the price.
Some reasons I've heard:
- The number of gamers and thus the size of the market has increased which means companies don't need to raise prices
- There's a gross over-saturation of the market such that the collective value of each game is brought down
None of these really satisfy me personally but I'm curious if there's some data or thinking on this.