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True, but wasn't my point with "expensive machinery". By that I was referring to

  * discovering which instructions are executed (tracking  control flow),
  * mapping x86 code addresses to translated addresses,
  * discovering the shape of the CFG and finding loops,
  * purging translations that get invalidated by overwrites (like self-modifying code),
  * sprinkling the translated code full of guards so we can make assumptions about the original code
etc. All this is unnecessary for WASM and you can in fact make a quick and dirty one-pass translation for the 1st gear. I don't know, but it seems reasonable that they would keep the same FP->Int semantics as JS, but you rarely do that in non-JS code.

EDIT: fail to make bullets, oh well.



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