> Then it's no longer a systems-level simulation but an arcade game with a sim-like physics.
How are you defining a "systems-level simulation" in a way that it would no longer be one if run at a different PPD? I feel like there's something I'm missing here.
How are you defining a "systems-level simulation" in a way that it would no longer be one if run at a different PPD? I feel like there's something I'm missing here.