It would be cool to make the lines rotate and translate and scan around over the map like Max Headroom's background!
https://www.youtube.com/watch?v=6epzmRZk6UU
I wonder how you could go about implementing it as a high performance shader?
It would be cool to make the lines rotate and translate and scan around over the map like Max Headroom's background!
https://www.youtube.com/watch?v=6epzmRZk6UU
I wonder how you could go about implementing it as a high performance shader?