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Interesting that they don't mention the business model that powered the old internet: VC money based on a vague promise that a large enough user base, coupled with ad revenue, would bring untold riches.

As TFA says, most of those sites switched to paid accounts as the promise of "build a huge audience and work out how to monetise them later" didn't actually deliver any money.

So it's not that they died (they're mostly still there). It's just that they're not free any more.

I think the next decade will see this more and more: people actually paying for the things they use on the internet, because they realise that's the only way this will work now. The rise of information products and services focused around actually providing what their customers want, for a reasonable fee.



> I think the next decade will see this more and more: people actually paying for the things they use on the internet, because they realise that's the only way this will work now.

I think that "pay what you want"/crowdfunding models can fund a lot of the stuff that used to be provided "free" back in the day. The thing about paying for stuff on the internet is that many people find it quite inconvenient. It's not about the actual monetary expense, that's a minor factor (although it is a barrier to causal browsing, in and of itself). It's everything else you have to deal with as part of paying for something.


I'm curious, what's the "everything else"?




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