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Sure, just like developers never make games for Windows PC.


Or like they already don't make them for the Switch...

https://www.reddit.com/r/SwitchPirates/comments/9lspva/compl...


Switch piracy is massively easier than on PC. You just have to hack the console once and now you have access to every game. Also the games are signed by nintendo and the piracy installers verify that no one has modified the game since nintendo verified it so there is no risk of malware


Developers who make games for Windows PCs tend to fill them with so many "DRM" and "anti-cheat" measures that they might as well just sell them as a prebaked rootkit.


They are prebaked rootkits. They're marketed as such and I think they never pretend otherwise. The truly sad thing is the amount of people that still send money to people who knowingly compromise their entire machine. Then they are thankful for it.


DRM is typically sold by a third party vendor. It is typically not effective against software pirates.

You are overstating its use, however.


I was thinking of the Sony rootkit, and the Starforce and VAC exploits.


The Sony toolkit debacle was its own thing. In addition, that rootkit was on music CDs.

I worked for a game division of Sony at the time, and we were furious at the mothership for that incident.




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