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> When there's an OS upgrade, does your app automatically adjust to new resolutions and device classes?

HTML and CSS are far more proven at adjusting to arbitrary resolutions and device classes than the vast majority of "native" UI frameworks, specifically because nearly every device class needs to support HTML+CSS, but "native" frameworks don't have to support every device class.

Yes, it is neat that specifically, iOS is playing from some interesting fun toys like Cassowary solvers to support some pretty advanced stuff. From a pragmatic standpoint as a cross-platform dev I'd rather just let HTML+CSS do the work, because that can be used everywhere.

(Similarly, Browsers in general are pretty strongly accessible and HTML can be written very accessibly. Again, pragmatically cross-platform it's the easiest accessibility solution available.)

(Memory and Battery are somewhat fair questions. Given how much time people will spend in a Browser, though, I think the turnabout is better fair play: if there is such a noticeable battery/memory difference between native apps on your platform and websites/webapps, but you spend the majority of your time in websites/webapps, then what is your platform doing wrong?)



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