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I think that has something to do with them originally being played on CRTs, the colour just looked better to me.


Not only that, but CRT intrinsically blurred sprites, low-resolution sprites yield very, very different results on CRTs and LCDs. That is one of the things which bothers me with the revival of "pixel art" games, that's not how old games actually looked when you were playing them.


Some people exploited this to get nice color effects: https://en.wikipedia.org/wiki/Composite_artifact_colors


High quality CRTs looked better in every way really. But it's not just that. There are groups in my area that actually play old N64 games on old CRT TVs and it still looks bad. I really wished that I just kept those old games as treasured memories from my childhood and didn't go and revisit them.


Nostalgia is a hell of a drug.

There are some old games that I revisit and still enjoy like I used to. Carrier Command is one such game. I still break it out to play every few years. Sim City 2000 is another game that I still enjoy playing but my style of play is much different now. I make LONG term plans when laying out and designing a city that I never did when I was younger.

I tried playing the original Sim City and yeah, it was better in my memory than it was to play again. I won't even try Falcon 2.0 because I know it will be awful to play now.

Some shooters hold up well because my newer hardware can support much higher graphics settings but then some others don't hold up because their physics were so primitive. It's really hit or miss.

I still want to eventually get around to replaying Elvira: Mistress Of The Dark again.

All in all, I don't regret any of the games I revisited.


Much smaller too, the vast majority had 14-15" CRTs back in the day (non-widescreen too) while 19"+ LCD is common now.




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