It's starting to go that way but that's a very hard space to push new things into. I talk with all my ex-gamedev contacts and they're hesitant to even use lambda or other C++11 features that have been around for a while now.
I think Mozilla's plan of driving things forward with Servo and using that as an large-scale example of the gains that can be made is a good approach.
I think Mozilla's plan of driving things forward with Servo and using that as an large-scale example of the gains that can be made is a good approach.