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I created a simple browser extension for this purpose, "YouTube Turbo Button". As mentioned in the other comment, it can be easily done through the console, but I found having a button for it more convenient.


`img` tags are (or partially were, with the recent introduction of the object-fit property) significantly harder to properly style and position. Contrary to your argument, achieving certain layouts with `img` tags required significant style hacks, while using `div`s with with a background-image has always been straightforward.


You could use the uBlacklist browser extension.



Yes, since neither GPU drivers nor most displays currently support integer scaling. See http://tanalin.com/en/articles/lossless-scaling/ for more a more in-depth explanation.


Fascinating. I assumed that an even multiple is all you need to ensure crispness.


I mean would the display need to know - just GPU drivers should be able to send a 4k signal that has 4px squares each of one colour? Interesting though.


It doesn't need to, but it would suffice in case your GPU doesn't manage.


I just tried it, and moving multiple selected tabs does work in Firefox 64 (Dev Edition).


If that's the case I'll give it a try again, last time I tried Firefox it had version 62, so that must be a recent change.


I run a 1440p IPS screen with 144Hz. DP 1.4 supports up to 4K with 120Hz by default. You really are not limited to 1080p anymore.


Not by the connections, but from the benchmarks I've seen GPUs can't keep up with that for graphics-intensive games. FreeSync/G-Sync do help a bit getting at least more than 60 fps.


I see this said all the time and it is extremely silly. Just because there are new games that don't run at 120Hz and 4k with the highest settings on a recent card doesn't mean that "GPUs can't do 120Hz at 4k". Graphics settings, more GPUs, games that are just a few years old, and anything not game related still apply. Saying "GPUs can't do 120Hz at 4k" is nonsense.


Which GPU benchmark source are using to back up this statement because there are plenty of cards that can drive more than 60FPS+..


E.g. here's benchmark numbers delivered by Nvidia, and even their best card doesn't hit 120 fps in all games at 4k - if you want fps over resolution, you're going to switch down, especially if you aren't on a truly top-of-line card. https://videocardz.com/77983/nvidia-geforce-rtx-2080-ti-and-...


These benchmarks are conducted on the games "ultra" settings, which most of the time forgo any idea of resource efficiency. Games are highly configurable and often give the options to increase framerate a lot at a negligible visual impact, even just lowering the preset to "high" achieves this most of the time.

Also, with variable refresh rate, reaching exactly the maximum refresh rate of the monitor isn't very important.

The comment chain also referred to reaching "more than 60 frames on higher than 1080p resolution", there are luckily more options than 4K.


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