Whiteness is a 19th century concept designed purely to exclude certain, typically immigrant, groups. It’s why Irish, Italian, or Slavic people weren’t historically considered “white,” or why white supremacists today can’t agree on whether Hispanics, Jews, or Indians are “white.” It’s entirely arbitrary. They could have just as easily made a racial category based solely around hair or eye color.
I'm not sure how much that would mean swinging from the rafters of [insert intolerant country]. The white supremacists will maybe lose their jobs or reputation, but the consequences could be much more dire in retaliation.
Honestly, you could say the same things about most trucks. They’re used more for posturing than as tools at this point. Though the CT does seem to be particularly unreliable based on its frequent recalls.
Irony is that, at least moving forward, you can see a child in front of a cyber truck before you crush them. But if you hit any anyone with those sharp edges...
US truck customers are getting smarter. The fleet trucks, for HVAC, plumbers, and appliance installation and repair, I see in my area are almost all vans now. Butch pickup trucks still have the gender affirming care market.
If the U.S. was invaded I'd rather fascist racist nationalists be dying holding the enemy back than artists and scientists.
Regardless Azov iirc has shed it's 'nazi' roots to become an effective legitimate military unit. Turns out a lot of fascist apparently are cowards.
Anyways your attachment to Azov having nationist roots reveals your Russian bias. And they are fascist nationalist. They've been destroying, raping, and pillaging what they can for purely fascist racist reasons. That makes the Russians the side of the Nazis here fyi.
Shockingly, unions full of people who eagerly serve capital, regularly engage in strike-breaking, and are otherwise disconnected from or actively hostile to the labor movement at large aren't well-liked by advocates of working class solidarity.
Ships that are docked in stations are safe, and in space your ship will warp away and disappear when you log off. The only exception is if you're already in combat. Your ship will still attempt to warp away, but it will remain in space until a combat timer expires.
It is worth noting that player-disconnected ships in emergency warp can be probed down by experienced players with the right equipment.
The combat logoff timer was introduced as a countermeasure to the "logoffski", a tactic employed by Russian players involving deliberately disconnecting in the middle of a fight to avoid losses.
however, the safe logoff button avoids emergency warp. in exchange for sitting in space without maneuvering or activating modules for 30 seconds, you disappear immediately when the time runs out. at least this was the mechanic a couple of years ago.
Still is. When doing sneaky stuff in enemy territory and they have all exits blocked the usual procedure is to cloak up until the combat timer runs out, then (after checking for hostile combat probes) de-cloak and start safe logoff.
If you're in something big and expensive (i.e. a black ops battleship), there's still a good chance you can get probed down and turned into a big fat juicy killmail before that timer expires.
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