My experience with Unity on consoles is that it is very much an issue but can be avoided with some careful architecture choices very early on in development. If you are not careful about allocations, the reserved managed heap size grows and GC pauses quickly deteriorate the experience. There’s also no way to reclaim memory and very soon you’ll have a giant C# heap with not enough memory for native code in engine to load textures etc. This is very hard to recover from, hence to need to be vigilant from the start.
This looks great and having access to SDL2 has my hacker brain tingling. I have been hacking on a grid based productivity tool similar to org mode. I’m wondering if I can use Lem as the frontend for it instead of all the complicated nonsense I’m attempting now.
There are some very obvious influences from Skookum script in Verse and that was designed for gameplay programming. I’d be surprised if Verse turned out to be a poor fit for games.
Just wanted to point out that Wheel of Time is one of Amazon’s most popular shows ever and Rings of Power isn’t out yet. Struck me as an odd comparison.
I’ve never been interested in JS as I mostly work in C++ but the ease of install/use of Deno over Node made me actually want to try it. It’s nice to have access to a bunch of web tech with a single binary. Very excited to see where this project goes!
Right, but the visas are not being exclusively used for IT workers. Instead of weeding out abuse all current policies seem to be to just blindly make immigration harder. Making it harder for all specialized fields to hire the folks they need doesn't help anyone. The administration is just pandering to it's anti immigrant base instead of solving hard problems.
It's fairly simple to add support for new platforms. I've used Tracy on every major game console, none of which are officially supported coz of the walled off SDKs.