Watched that video. Very well done I’d say. But I think the point made in the video is that the one remotely consistent thing about the ear witness accounts was that very few heard shots from multiple locations.
I doubt their motivation was "now we want to be evil". Probably more like "evil isn't actually well defined and people keep pointing to this and having dumb arguments about it".
That doesn't sound like a typical corporate thought process. There is plenty of cognitive dissonance around logos and mottos and whatnot by corporations, and unless it affects the bottom line, they won't do anything about it.
While it can easily be criticised in encouraging black and white patterns, people that have an intellectual problem with the definitions are mostly smartasses and very often actually do "evil" shit, as defined as self-serving to the disadvantages of all others.
How do you propose that the community protest the recent changes? If mods lock the sub then admins will open them back up, and select new moderators who will tow the reddit line. Filling subreddits with porn is their way around this, that reddit wants to put an end to, but then reddit wins again. Hurt, specifically branding and financial damage is the only thing that can elicit meaningful changes because there exist the likes of those who don’t care about this whole saga. The pissants that will gladly walk past a picket line. The point is that you shouldn’t want off-topic porn in a subreddit you’re reading but you should recognize that if you continue to interact with reddit in the ways you normally would then everyone is deprived of meaningful recourse. Though it is Reddit’s site, and they can do what they want.
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Thank you! This took me long time. Roughly 2.5 years. I started slow and part time, working on it once in a while. Then I eventually decided to work on it every day, just do something every day. I realized progress was too slow and I set daily commit goals. Towards the end of the project it was close to full time.
I made a lot of implementation mistakes early on which I think slowed me down. But I learned a lot. The process of getting a game on steam, running a playtest. It was a great learning project. I want to continue making games, but I think I'm going to try for much smaller scope on the next one. I'm going to continue supporting this one for a while and adding some more content, and some of the nice to haves I didn't have on launch day.
A little tangential to this but my favorite drawing program for sketching, Mischief, did this perfectly for art. Sadly the company shutdown and there are no more updates.