- Unity 3D developer with 3+ years experience, mainly in educational technology
- comfortable with git and python for tools and workflow
- experience targeting iOS and deploying to iTunes App Store
- experience integrating with REST web APIs
I can take your idea to prototype and to market. I have 2D and 3D artist contacts if you do not.
Unity 3D C# developer for over three years, specializing in serious games, educational games, training simulations. I'm also interested in plain ol' regular games.
I've shipped products on Windows desktop and iOS. I can also build for OS X desktop and WebPlayer.
I've worked with artists and educational specialists to design interactions and generally end up doing more than simply programming.
Recently I've been working with the Oculus Rift, Vuzix AR glasses, and the Epson AR glasses. I've worked with OpenCV to roll and AR system from scratch, as well.
In a past life I was an electrical engineer, so I have experience with electronics, microcontrollers, robotics, etc. More importantly, I bring a solid real-time system perspective to the table.
Contact info, past projects I'm allowed to share, and other neat things at www.edparadis.com
Stack: Unity 3D, C#, Visual Studio, WPF, git
Resume: http://seattle.craigslist.org/see/res/4458940088.html
Resume: info at outerdoor dot com
I'm looking for interesting contracts or positions involving game development, Kinect-based projects, or augmented or virtual reality.