A friend of mine had the same attack but it was on the video interview, it was a blockchain job, they were demoing the project, they asked my friend to connect his wallet to their project, and ask him to sign, and voilá, all his funds were drained.
The crypto world is a jungle.
No there isn't. These ridiculous numbers are made up by taking the last price a coin sold for and multiplying it by all coins. If I create a shitcoin with 1 trillion coins and then sell one to a friend for $1 I've suddenly created a coin with $1 trillion in "value"
I'm not sure the 3 trillion includes shit coin valuations. Typically volume and liquidity are factored in for any serious analysis. Your assessment of valuation is probably just as true for traditional currencies and stocks. I guess the main difference is regulation.
All I've done so far is read guax's link on the coordinate system, but I think the intended workflow goes like this:
1. Plot the point where you currently are on the map.
2. Flag that point; you only get two Grease Pencil Points, but you need to remember this forever.
3. Plot the point you want to get to. Flag that one too. (You'll need to clear the grease pencil in order to do this. Flag your location before you do.)
4. Set Point 1 to location and Point 2 to destination. Open the protractor and read the azimuth from Point 1 to Point 2. This is based on Grid North.
5. Apply the adjustment between Grid North and Magnetic North.
6. Use your compass to orient yourself along the correct azimuth. The compass uses Magnetic North. You had to make all the measurements with your fat, stubby fingers, so hope they were accurate.
7. Start walking, tracking the distance you've gone.
8. Encounter obstacles.
9. Step off the track.
10. Wander into the wilderness and starve.
(You also get a notepad; I assume the notepad is there to give you some hope of recovering if you plan out the path around an obstacle carefully.)
I'm surprised they give you the option to move forward deterministically; that's not actually a thing that humans operating outside can do.
A key thing may be overlooked right at the beginning: you're supposed to enter a conversion factor of paces per 100 meters. Easy to miss and will leave you feeling like everything is too close together. Also the way the counter works when you're walking around is baffling.
> Also the waypoint could give you there ID when getting near them, so you could just assign them to the waypoint number, having to type seems overkill.
I assume the point of the simulator is to train the user to complete a similar exercise in reality, so I don't agree here - you have to write down the waypoint code in the real exercise, and it's not good for the simulator to encourage you to overlook doing that.
It's very complex and depends on everyone's life situation, I've had money issues in the past, I was stressed but at that time I had many friends and family close which made things ok. Now I am more successful and live abroad, but loneliness kills me, even though I have everything I dreamed of, I think back at the times I was "poor" and I was happier. I also tend to compare myself more with my successful friends and that makes me also a bit jealous. I don't think money will make you happy because there is always someone who has more and there will be always be better things you can't afford. Also we get used to everything fast, you will get used to your "Ferraris" at some point.. What makes you happy is having nice people you love around you and finding a purpose in life.