Hacker Newsnew | past | comments | ask | show | jobs | submit | MoreMoore's commentslogin

Why do you think most engineers would understand users particularly well? From my experience, they're the worst at empathising with users, understanding user pain points and the value of a good UX.


If software engineers were responsible for user experience, they'd be trying to teach emacs to grandma.


Growing up, I was tech support for family and friends of family and also my own friends. I eventually worked as a PC technician for a few years and now work as a software developer. I have a very keen eye for how bad UI/UX is for most devices, computers and software because of it and it's been a huge help in my work in the same way, but it's also been quite infuriating when I see decisions being made that prioritize KPIs like sale and click through rates that intentionally make the UX worse.


Honestly, I like that kind of functionality. But you don't need AI for that. There are websites that have been doing this for years.


They used to have great deals on the app in Germany. I used to go to McDonald's all the time. The deals suck now, and now I only go if I'm really craving a McMuffin Bacon & Egg.

Whatever they're doing also isn't working for me.


Why, just why won't any of the competitors make one of these handhelds with at least the same amount and types of input options as the Steam Deck. I'd love a higher performance handheld but none of them have two trackpads, gyro input and four back buttons, so I'm stuck with the Deck.


It's an extra cost that doesn't add much to the device for north of 90% of their intended audience. I love my Steam Deck but barely use the trackpads except for the rare times I need the keyboard or I wind up in the desktop doing something.


The Go S appears to only have one rear button on each side.

I've played half a dozen games on the original Go, and I don't think I've used more than one rear button. In Half Life, it's more comfortable to hold for crouch. In one of the Spider Man games, it expected a trackpad click, which was easier to perform with a rear button.

Since games have been designed to be playable with only the face buttons, there's not always obvious utility for extras. Maybe as premium controllers become more popular, this will change. For now, I can definitely see the argument that 4 buttons are superfluous (except for standardization).


Just because everything is bound to the face buttons doesn't make it the best solution. Developers make do with what they have. Extra buttons mean I don't have to move my finger off the trackpad or joystick every time I want to do a common action, particularly while aiming the mouse cursor.


I do enjoy the back buttons even on games that were originally XBox controller games, those are relatively cheap compared to the trackpads.


Back buttons have turned me from an inattentive nincompoop at Dark Souls to a true Souls head.


I have a Deck and almost never use the track pads, they feel totally redundant to me. The right one is pretty good on desktop mode and in games that aren't Deck-optimized and need a mouse, though. What are you using both of them for?


I pretty much use them constantly. They're useful for playing any shooters or anything with mouse look, they're great for RTS, city builders, point and click adventure, Factorio, etc. Currently I'm playing Dawn of War, Ground Control, 688i Hunter Killer and Fleet Command, which basically requires trackpads. I also play Stronghold Crusader, Warhammer Gladius, Company of Heroes, Warframe, WoW and other MMOs on it. I honestly don't know how people get by without them, they're extremely useful.

Even for emulators, they're great for binding all kinds of extra functions.

Using the right trackpad also means I can free up the right joystick for other stuff, and there's always enough other stuff I want to access regularly enough.


I use them to play Stellaris/Rimworld/Oxygen Not Included. Rimworld/ONI you could do with Joysticks but I'm just quicker with trackpads and it's finer tuned control.


The right trackpad is absolutely a killer feature.

Rollercoaster Tycoon, FTL, point and click games are games the trackpad has vastly improved for me.


i use the right one as a mouse and the left one as a scroll wheel


> I have a Deck and almost never use the track pads,

This reads like "I never play mouse driven games"


XInput is still the standard API for controllers on PC, and there's no way for it to support additional inputs. So this is the same issue with adding gryo and extra buttons to any controller: they don't work without software to translate the new inputs to those standard either XInput or keyboard and mouse events.

Like how ds4windows is used to translate Playstation controllers gryo and touchpad. Even the Steam controller requires Steam. I don't think oems are investing in the software to do the same.


Steam already has Steam Input, a translation layer that converts between various input events to whatever the game expects.

It is how i got to play the original System Shock 2 on my Steam Deck even though the game was designed with a keyboard and mouse in place.


Yeah, but that requires Steam to add support for those input events. It doesn't have an API for you to feed it input events. There's not exactly a standard for random input events for Steam to hook into either.

That's why distros like Bazzite and ChimeraOS have an additional translator[0] to take input events and output a controller that Steam supports, Dualsense edge or Steam Deck's controller, to be able to add support for gyro and back buttons.

[0] https://github.com/hhd-dev/hhd or https://github.com/ShadowBlip/InputPlumber


This runs SteamOS. That ships with the necessary controller translation layer you're describing.


It's TBD how it will handle extra buttons. I believe Valve has a kernel module for the Steam Deck controller.

Lenovo's current handheld exposes an Xbox controller and a USB device with extra buttons. Handheld Daemon synthesizes them into a virtual PlayStaton controller. If you tried to use the current SteamOS without Handheld Daemon, the 6 extra buttons wouldn't work. The community is waiting to see if Valve ships a more robust solution that Linux can standardize on, or if we'll still be using daemons like HHD for devices that don't have official Valve support.


This, the Lenovo Legion Go S—Powered by SteamOS, shares the hardware as the Windows variant, Lenovo Legion Go S. They're not building hardware specific for SteamOS yet.

I think the Orange Pi Neo is the only (other) one that's targeting Linux only. And they do have touchpads


On PC, or on Windows ?

This is something to watch : we'll see how much Valve actually cares about Linux (and libre software/hardware in general) compared to just using it to get rid of Windows : will they make their new controller API SteamOS exclusive ?

(How well do Steam Link and Steam Controller work without Steam ?)


I'd say on PC because it's easier to name the modern controller protocols that aren't Xinput: Nintendo, Sony, and Steam. Except for Steam, the first two aren't targeting PCs. Basically every other controller targeting PC from the old Logitech F710 to the Flydigi Apex 4 will be using XInput to communicate with the computer. Even the Hori Steam Controller has an alternative XInput mode despite being the only current standalone Steam Controller.

Steam Link the streaming application does require the Steam. Steam Link the discontinued hardware was able to run local applications without Steam.

The Steam Controller defaults to a keyboard and mouse mode until it receives a signal from Steam. So even on Linux, the Steam controller required Steam to function as a controller until the protocol was reverse engineered. Can read about it in the driver comment header, and the Valve copyright that didn't get added until they contributed support for the Deck controller in these drivers : https://github.com/torvalds/linux/blob/master/drivers/hid/hi...


Thanks for the information.

(I recently started again regularly using both the hardware Steam Link and the original Steam Controller - funnily enough, for a non-Steam game - I'll have to check out what people have hacked over the years...)


They didn't made proton exclusive why would they do it with input


I don't think lock-in is the reason. The reason is more that companies like Asus and MSI have a global presence and their products are available on store shelves everywhere. NVIDIA avoids having to deal with building up all the required relationships and distribution, they also save on things like technical support staff and dealing with warranty claims directly with customers across the globe. The handful of people who get an FE card aside.


I don't understand. Stories like what? The article points out a problem and the risks and the consequences. What are you talking about? Is there anything you specifically object to? Do you think elevator maintenance isn't an issue in the US? Have you seen reporting elsewhere saying it isn't an issue or it's overblown? Or is this just a vibe thing? Why is the quality of HN comments becoming this bad? Your comment took zero effort to write. It's just "nuh-uh".


Did you read that article? It was light on details, made a bunch of claims without giving any indication of enough investigation to believe those are facts. I've ready many HN comments that are more believable.


I read the article. It provided pretty much all the facts required to get a sense of the problem. All Axios articles are written like this and it's great to get a no-nonsense or no fluff glimpse of a particular topic I wouldn't have found out about otherwise. If you want an exposé, this is the wrong site.


So you'd rather them have a certain 100% chance of death instead of more leeway and a chance against much less robust trees? Honestly, if I crash land, I think I prefer 150 more meters and a tree as the obstacle over the concrete block.

What is going on here and what's with this crazy ass logic?


Do you believe the plane would have stayed in one piece if it wasn't for obstacles?


> What is going on here and what's with this crazy ass logic?

Nothing is crazy about it. Many people in this thread (like you) are in a tizzy over a concrete wall for a plane landing with no gear at high speeds. Your argument is basically "having no wall would make me feel better" which has no logic and very obtuse.

The ground is also a hard obstacle and this plane would've hit uneven ground shortly after the runway regardless. It's going to disintegrate either way.


People keep saying that, but I don't see how it's excusable for there to be a massive concrete block against which planes disintegrate at the end of any runway. Maybe everybody would've died some other way, maybe only 10 people would have survived, who knows. But we won't know because somebody put a massive concrete block in the way.

We aren't talking about any of your examples in this crash. And it isn't relevant for many other places either. If you have an open field behind a runway and you put a concrete block directly at the end of it, you can't defend your decision with "well, in this other city it doesn't matter because you'll hit the terminal". It's some weird form of whataboutism that I simply don't understand.

It's inexcusable and it's tiring seeing people defend it as if it's okay.


Apparently it is a structure that holds antennas to keep an aircraft centered on the runway. The antennas have to be there, but experts are saying that the structure supporting the antennas is way over engineered and even internal airport documents had raised concerns about it:

https://www.pbs.org/newshour/show/south-korean-officials-wer...


Yes, especially because the concrete block is against regulations.

A terminal beside the runway at roughly the same distance is not against regulations.

Almost every rule in aviation is written in blood, so if there's a rule about something, there's probably a damn good reason why.


Exactly.

Causality isn’t an equivalence relation with blame. A moral aspect has to be established.


Well, I think it says more about mainstream media trying to paint Luigi as a villain and the CEO as an innocent victim, as well as social media suppressing any positive comments about Luigi. It's interesting to see the reach of the wealthy when Reddit started deleting entire posts and countless comments wholesale for simply being too supportive in any way. Everybody from the left to the right was ragging on insurance companies, but it took only a week before not a single post would show up anymore on all or popular.

That's when reality of class warfare in modern society really sank in for me.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: