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The thing is, for most people a standard wall outlet is plenty. The math works out that a simple 15/20 amp circuit can charge over 40 miles overnight, and the vast majority of people aren't driving more than that for their daily commute plus errands. Level 1 charging is genuinely sufficient most of the time. I was particularly swayed by the technology connections video on this topic I watched before buying my first EV https://youtu.be/Iyp_X3mwE1w

The real pain point, in my opinion, is whether you have any place to plug in nightly. If you don't, then as you pointed out, it becomes a nightmare to own. Range anxiety is completely justified when public charging infrastructure is still as unreliable as it is, years after the initial build outs. Your points about charging pain are all too common.

If you have a garage with an outlet, you are generally fine. I lived off a level 1 charger for over a year before I decided I wanted the convenience of a level 2 charger.


Sorry, I love Technology Connections as much as anyone, but that's a ridiculous argument. Even people who drive less than 40 miles a day will occasionally need to drive 100 miles a day for two days back to back. That's not even a long distance trip, it's just driving around. With level 1 charging they are stuck and frustrated. With level 2 they're fine. Not to mention the hassle and mental energy required to plug in and out for every little trip.

For most people a 240V outlet is worth it. Not to mention it's at least 10% more efficient, which is quite significant and weird that Technology Connections didn't mention that.


You can use DC fast chargers to fill gaps as needed.

Also if you are always driving 40mi/day, you likely float with a battery percentage around 80%, leaving plenty of capacity for those consecutive 100 mile days with your standard overnight slow charge.

Again, this cannot be said enough, EVs are not gas vehicles, they do not refill like gas vehicles, if you apply gas vehicle logic to them, they look awful. But they are not gas vehicles, they don't follow the same logic and rules of gas vehicles. So you don't apply gas vehicle logic to them.

It's like handing chopsticks to an 18th century westerner, they'll stab their food with it and laugh about how stupid and useless they are. You need to learn and use chopsticks before criticizing chopsticks.

This whole thread (as always) is full of people stabbing their food with chopsticks.


Look, I don't care, I know there are strong opinions about how these discussions sway people one way or another. I'm as much of an EV technology fan as anyone, but I'm speaking from personal experience with this exact situation: if I didn't have a 240V charger in my garage, my EV experience would be garbage and I'd give up on it in frustration. I own one of the most common EVs, I have DC fast chargers in my area, I don't drive my EV that much during the week, but when I need to drive a bunch of short trips on the weekend, this exact scenario arises. I don't care what your theoretical model of an average EV driver looks like, I'm telling you that it doesn't match my reality and I am certain the reality of many others.

What's bizarre is that this should be incredibly non-contentious when it comes to EV adoption. By code, everyone in the US already has two phases at their panel and running a wire and outlet in their garage (or a weatherized cable to the outside) costs $100-150 in materials and a similar amount in labor. This is literally negligible in the broader scheme of the automotive economy. My humble suggestion to you is: save your breath, we're on the same side, raise your voice instead when it comes to demanding a sane EV industrial policy, regulatory policy, urban planning policy, removing subsidies for oil and gas industries, and the like.


That example doesn't make sense, because 100 miles back to back is only 200 miles. You've got about 80 miles from charging overnight those two days and another 200+ miles already in the battery. In that situation you're totally fine. After that there are superchargers of course.


If isomorphic TS is your cup of tea, tRPC is a nicer version of client server contracting than graphql in my opinion. Both serve that problem quite well though.


I do like the look of this! It seems like it nicely provides that without like kicking you into React, which I have ended up having to draw a hard line against in development after my first couple experiences not only with it, but how the distributions in AI models make it a real trap to touch. I'll swap this in in one of my projects and give it a go. Thanks!


No problem! I hope you have a good time with it!


Hallucinations by LLMs are both normal, well documented, and very common. We have not solved this problem so it is up to the user to verify and validate when working with these systems. I hope this was a relatively inexpensive lesson on the dangers of blind trust to a known faulty system!


I would highly recommend talking this through with a therapist! I don't think anyone on the internet has the time/understanding/or context to tell you either way in any satisfying manner that would settle your confusion. It is never too late to introspect and learn about who you are as a person, and a therapist is a great sounding board at the very minimum.


I'll be honest, with the knowledge they are building their own type system and not adopting typescript, my interest went to near 0. Typescript has been a delight to use and migrating off of it is a non-starter. It will take a lot to get me to move off of using typescript even in greenfield projects.


I don't share your praise of typescript (native perf is terrible / it's not strict enough so I routinely get hit in production with type errors through the escape hatches) but you can very well use TS with Biome, I maintain a good number of TS services / apps using Biome and SWC (so I get decent performance).

Performance is also the reason I like Biome over eslint / prettier


Biome doesn't want to replace TypeScript.


I thought the same thing. Just another tool in the infinite list of tools in the JS ecosystem. No, thanks.


Why would you have to migrate off of TS?


Our company has exactly this and I think it works really well! We are a small engineering team spread out across 4 states with tiny offices/hubs for those that want to get together. I work with a friend in town and we go to an office 3 days a week on the same days and I love the schedule.


I think I would recommend warming a ceramic mug that you pull your shot directly in!


This is super cool! I love it overall but couldn't help but want for it to let me link NPCs/things to locations and just generally add more metadata for when campaigns progress and the world fleshes out more


Yup, notes and relationships are high on my list! I've been mulling those over this morning. I added a ton of place types yesterday, and another high priority is to give them name generators to get rid of that clunky error message about needing to name your kingdoms.


I will start using this for my group immediately after this feature is released.


While I do not pretend to know your financial situation, I do have a good friend of mine who interned in the bay area for $15/hr with no benefits (housing or otherwise) and managed to live relatively fine for 8 months. It's not close to ideal, but I know it is possible.


Couldn't this be curbed by better radiation shielding on the plane itself?


Not necessarily. Photons at Compton-dominant energies (200-5000 keV) can’t be effectively shielded because every material (including, eg, lead) absorbs them about the same. Also, shielding is inevitably heavy.


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