Or perhaps c) there's one of many reasons why the site wasn't reachable at the time from the university campus where the person reported in from.
They went home, it works from their home ISP. We're not seeing any other reports of downtime or unavailability across any of our monitoring. No one else here is reporting "down for me too".
The fact that our site was unavilable for them on their university campus, while still concerning, hardly equates to "we don't know much about WordPress" or "our service is bad".
When you get hit with a heavy load and go down, it is an huge issue for a web business. The whole point is to drive large amounts of traffic, and so if a marketing campaign is successful you're paying for nothing.
Apparently you don't think that web based businesses having downtime is an issue. Worse yet, your casual and downright confrontational attitude when confronted with actual evidence.
Put yourself in their shoes for a minute, and try building a company that is pushing tech boundaries.
Not saying you aren't, but based on your tone it would indicate that a) You don't know what it's like to roll out something that generates a lot of interest in a short-period of time, or b) Have forgotten what it's like to be in that situation.
No matter how prepared you are, dealing with a huge burst of traffic in a very short period of time is the quintessential "hard problem" for web developers - especially in modern web businesses where anything can cause the site to slow (e.g. an expired cache on a node on a CDN that happens to be slow/down during the window you launched, that also happens to be serving some asset other aspects of your site rely on - css/js/etc.).
Even Google, Amazon & Apple, who have boatloads of cash and hundreds of man-decades of experience building web infrastructure still have issues like this on a launch day.
So cut them some slack.
When it's your turn to be in that position, we will do our best to return the favor.
• Game company signs deal with Microsoft to be a platform exclusive.
• Game company releases game with problems but has a successful launch.
• Game company complains that their original contract is bad, it would be fixed in an alternate world, and that they complain about paying to be a platform exclusive.
If I didn't think Phil Fish was a drama queen before...
I suggest you do some math on the actual facts, and try to figure out how much money the developer is actually making on a deal, before you brand someone a drama queen. I guarantee Phil Fish knows a lot more about the facts of the situation than you do.
(And this is not to deny that Phil Fish tends to have a lot of drama. I am just saying that to anyone in the game industry this kind of armchair quarterbacking is obviously uninformed, and then seeing someone attacked / blamed / whatever due to the conclusions of said armchair quarterbacking is just pretty sad. Speaking as someone who has been through this himself on multiple occasions.)
I'm using the content of his post to make a judgement.
He made a bad deal and is blaming others. Had he not blamed Microsoft for the contract he signed I would completely understand his, very tough, decision.
"I guarantee Phil Fish knows a lot more about the facts of the situation than you do."
>they complain about paying to be a platform exclusive.
This smells wrong. There's absolutely no benefit for the developer to release an exclusive game on a platform if the developer is paying the platform holder for the exclusive rights. The only way exclusivity benefits a developer is if the platform holder is paying them to stay exclusive.
It is not exactly that developers are "paying for exclusivity", it's that if they want to be on the platform, exclusivity is required, and fee payments are required. Basically, you have to pay to play. The reason a developer does it is because he hopes to sell enough copies on that platform to make up for the fees.
It is mainly an Xbox Live Arcade thing. They know they can apply exclusivity pressure to independent developers simply because enough of those developers will cave, since indies aren't generally willing to walk away from the deal.
No one is confused. It says 'Samsung Galaxy Tab', right on the box, along with a Samsung logo on the tablet. The only way it could be confusing is with a salesperson using phrases such as 'basically the same', which could lead people to purchasing the wrong one.
It's not like the Chinese iPad clones which come with the same box design, the same style logo and a big apple on the back of them, it's Samsung selling a product, which out of necessity, has similar design features.
While not a PS plugin, Perfect Resize 7 Pro does shocking things. Our design team used it to resize images to the vertical size of a three story building and they still looked really good.
Spaces, aka. Mission Control, aka. "whateverthehellthey'recallingitthisweek", is meant to multimonitor set-ups with a bunch of apps in preset places. Use spaces/missioncontrol.
Personally, I don't get full-screen apps at all and wish this feature would die a painful and horrible death. I'd love to see stats on its use, as I've never seen anyone who actually knows what its cryptic icon represents.
I use it almost exclusively on my 11" air. With limited screen space it is very helpful. And swiping directionally between fullscreen apps is more intuitive than cmd-tab.
But it is total garbage on a large screen, so I don't use it when docked.
My common use case is opening text editor in fullscreen on main display and terminal with tests and tail -f log on the secondary one. Using Lion's fullscreen mode could help me get some extra screen estate for the editor, were it done right.
Also, why force turning off the displays? After all, one can press the power button or dim it using brightness settings, if the need arises.
I use it on my 15" MacBook pro all the time, and really enjoy it. I don't have external displays, so it's a great thing for me. But as others have said, with an external display attached to yor Mac, it's absolute garbage.
I would agree with this completely. I just walked away confused from this whole post.
Contrasting information, too much information, no focus (from a crazy quick glance) on anything but space pics. The founder plaque actually bugged me, because your name will be on the wall while contributor's won't.