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I like you.


What is terrifying is that WordPress is very easy to set-up caching so it can withstand heavy loads. Not setting this up either means:

a) They don't know as much about WP as they ought to.

b) Their service is bad. Even Bluehost/Dreamhost can take heavy traffic without problem when WP is set-up properly.


Or perhaps c) there's one of many reasons why the site wasn't reachable at the time from the university campus where the person reported in from.

They went home, it works from their home ISP. We're not seeing any other reports of downtime or unavailability across any of our monitoring. No one else here is reporting "down for me too".

The fact that our site was unavilable for them on their university campus, while still concerning, hardly equates to "we don't know much about WordPress" or "our service is bad".

And "terrifying"... really?


"No one else here is reporting "down for me too"."

Except for the other person who complained in the responses about uptime.

Or the tweets from people reporting that their site is down, and your site is down: https://twitter.com/#!/search/%40wpengine%20down

"And "terrifying"... really?"

When you get hit with a heavy load and go down, it is an huge issue for a web business. The whole point is to drive large amounts of traffic, and so if a marketing campaign is successful you're paying for nothing.

Apparently you don't think that web based businesses having downtime is an issue. Worse yet, your casual and downright confrontational attitude when confronted with actual evidence.

So, yes, WPEngine...terrifying.


Keep calm and carry on.

Put yourself in their shoes for a minute, and try building a company that is pushing tech boundaries.

Not saying you aren't, but based on your tone it would indicate that a) You don't know what it's like to roll out something that generates a lot of interest in a short-period of time, or b) Have forgotten what it's like to be in that situation.

No matter how prepared you are, dealing with a huge burst of traffic in a very short period of time is the quintessential "hard problem" for web developers - especially in modern web businesses where anything can cause the site to slow (e.g. an expired cache on a node on a CDN that happens to be slow/down during the window you launched, that also happens to be serving some asset other aspects of your site rely on - css/js/etc.).

Even Google, Amazon & Apple, who have boatloads of cash and hundreds of man-decades of experience building web infrastructure still have issues like this on a launch day.

So cut them some slack.

When it's your turn to be in that position, we will do our best to return the favor.


• Game company signs deal with Microsoft to be a platform exclusive. • Game company releases game with problems but has a successful launch. • Game company complains that their original contract is bad, it would be fixed in an alternate world, and that they complain about paying to be a platform exclusive.

If I didn't think Phil Fish was a drama queen before...


I suggest you do some math on the actual facts, and try to figure out how much money the developer is actually making on a deal, before you brand someone a drama queen. I guarantee Phil Fish knows a lot more about the facts of the situation than you do.

(And this is not to deny that Phil Fish tends to have a lot of drama. I am just saying that to anyone in the game industry this kind of armchair quarterbacking is obviously uninformed, and then seeing someone attacked / blamed / whatever due to the conclusions of said armchair quarterbacking is just pretty sad. Speaking as someone who has been through this himself on multiple occasions.)


I'm using the content of his post to make a judgement.

He made a bad deal and is blaming others. Had he not blamed Microsoft for the contract he signed I would completely understand his, very tough, decision.

"I guarantee Phil Fish knows a lot more about the facts of the situation than you do."

I should hope so! :)


>they complain about paying to be a platform exclusive.

This smells wrong. There's absolutely no benefit for the developer to release an exclusive game on a platform if the developer is paying the platform holder for the exclusive rights. The only way exclusivity benefits a developer is if the platform holder is paying them to stay exclusive.


It is not exactly that developers are "paying for exclusivity", it's that if they want to be on the platform, exclusivity is required, and fee payments are required. Basically, you have to pay to play. The reason a developer does it is because he hopes to sell enough copies on that platform to make up for the fees.


Is exclusivity required only for independent developers, or does that also apply to non-MS published titles?


It is mainly an Xbox Live Arcade thing. They know they can apply exclusivity pressure to independent developers simply because enough of those developers will cave, since indies aren't generally willing to walk away from the deal.


So this was an altruistic theft? I thought it was to steal money from confused consumers with an inferior product.


I said nothing about altruism. Do you understand how it is that competition under capitalism benefits consumers while reducing corporations' profits?


No one is confused. It says 'Samsung Galaxy Tab', right on the box, along with a Samsung logo on the tablet. The only way it could be confusing is with a salesperson using phrases such as 'basically the same', which could lead people to purchasing the wrong one.

It's not like the Chinese iPad clones which come with the same box design, the same style logo and a big apple on the back of them, it's Samsung selling a product, which out of necessity, has similar design features.


That's not what steal means.


In a world where everything ill-gotten is 'stolen' we end up with this:

  steal money from confused consumers
If a con-artist convinces you to give him/her your money in return for something that is a lie, it's called fraud.

If a con-artist gets close to you to learn the combination to your bank vault, and then absconds with your cash, it's called stealing.

Sometimes it seems like we're watching the language as it spirals towards Newspeak.


Confused consumers? Seriously, what kind of drugs are these Apple fanboys taking. I want some of them?

Talk about a reality distortion field.

You ever met someone with a galaxy tab, and hear thm claiming they have an Apple iPad?


Very cool idea. Excited about the possibilities here!

Wish there was more meat to this post though...nothing but the wireframe of what you did to get there.


Thanks for the feedback. Glad you like the idea of the Crossrider framework. To find out more about us take a look at our website: www.crossrider.com


Thanks – I appreciate the note.

Our team did check it out and toss it into our bag of tricks. It looks like a very cool idea that would be fun to build with.

Congrats again on the success.


While not a PS plugin, Perfect Resize 7 Pro does shocking things. Our design team used it to resize images to the vertical size of a three story building and they still looked really good.

http://www.ononesoftware.com/products/perfect-resize/


How the mighty have fallen...


Fullscreen is meant to focus you on one app.

Spaces, aka. Mission Control, aka. "whateverthehellthey'recallingitthisweek", is meant to multimonitor set-ups with a bunch of apps in preset places. Use spaces/missioncontrol.

Personally, I don't get full-screen apps at all and wish this feature would die a painful and horrible death. I'd love to see stats on its use, as I've never seen anyone who actually knows what its cryptic icon represents.


I use it almost exclusively on my 11" air. With limited screen space it is very helpful. And swiping directionally between fullscreen apps is more intuitive than cmd-tab.

But it is total garbage on a large screen, so I don't use it when docked.


This is very helpful. I guess it is for smaller screen sizes. It makes sense now. Thank you!


> Fullscreen is meant to focus you on one app.

My common use case is opening text editor in fullscreen on main display and terminal with tests and tail -f log on the secondary one. Using Lion's fullscreen mode could help me get some extra screen estate for the editor, were it done right.

Also, why force turning off the displays? After all, one can press the power button or dim it using brightness settings, if the need arises.


I use it on my 15" MacBook pro all the time, and really enjoy it. I don't have external displays, so it's a great thing for me. But as others have said, with an external display attached to yor Mac, it's absolute garbage.


I agree, I don't get the appeal either.

I never use it on my 13" MBP, whether it's just the laptop or if I have it set up with an external 24" as a second monitor.

On my 27" iMac the only time I have a window maximized is when I have iPhoto open. However, the window is maximized, I'm not in fullscreen mode.


I would agree with this completely. I just walked away confused from this whole post.

Contrasting information, too much information, no focus (from a crazy quick glance) on anything but space pics. The founder plaque actually bugged me, because your name will be on the wall while contributor's won't.

My two cents on why I didn't dig in more.


There is a contributors plaque too at the $1024 level, the founders plaque is shown to give an idea of what it will look like.


So, your life is pain, and you wish said pain on others? Gotcha.


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