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1.Executing Untrusted Code in Serverless Environments (nullonerror.org)
2 points by delduca 1 day ago | past | discuss
2.Claude wrote a functional NES emulator using my engine's API (carimbo.games)
91 points by delduca 12 days ago | past | 91 comments
3.Lua 5.5.0 Released (lua.org)
3 points by delduca 20 days ago | past | 2 comments
4.Show HN: Claude wrote a NES emulator using my engine's API (carimbo.games)
2 points by delduca 26 days ago | past | 1 comment
5.Deep Dive: Modernizing Stalld (walac.github.io)
2 points by delduca 62 days ago | past
6.Software Sandboxing: The Basics (emilua.org)
2 points by delduca 68 days ago | past
7.Language Models Are Injective and Hence Invertible (arxiv.org)
4 points by delduca 75 days ago | past | 1 comment
8.My 2D game engine for Lua is celebrating its 2nd anniversary with version 3 (github.com/willtobyte)
3 points by delduca 80 days ago | past | 1 comment
9.Carimbo now have a better stack trace and Sentry integration (nullonerror.org)
3 points by delduca 4 months ago | past
10.Show HN: Carimbo now have a better stack trace and Sentry integration (nullonerror.org)
1 point by delduca 4 months ago | past
11.Taking advantage of Python's concurrent futures to full saturate your bandwidth (nullonerror.org)
1 point by delduca 4 months ago | past
12.Executing Untrusted Code in Serverless Environments (nullonerror.org)
2 points by delduca 4 months ago | past
13.Show HN: Clone of a Macintosh-Like Computer with a Built-In Basic Interpreter (reprobate.site)
3 points by delduca 4 months ago | past
14.Happy birthday to the greatest fictional AI system, self aware date 29th Aug (terminator.fandom.com)
2 points by delduca 4 months ago | past
15.Show HN: Game demo made with my homemade game engine (reprobate.site)
101 points by delduca 4 months ago | past | 54 comments
16.The C Pointer Game – Pointers, Arrays and Strings for Kids (punkx.org)
1 point by delduca 4 months ago | past
17.Tell HN: C and C++ are absolute beasts when it comes to performance efficient
4 points by delduca 5 months ago | past | 1 comment
18.How to avoid dynamic linking of Steam's client library using a old trick (nullonerror.org)
2 points by delduca 5 months ago | past
19.Replacing Lua's math.random module with the Xorshift algorithm (nullonerror.org)
5 points by delduca 5 months ago | past | 1 comment
20.Show HN: Carimbo, a 2D game engine written in C++23 using SDL, featuring Lua (github.com/willtobyte)
5 points by delduca 5 months ago | past | 1 comment
21.Poor's Man Shaders (nullonerror.org)
2 points by delduca 5 months ago | past
22.Orchestrating a Google Kubernetes cluster using TypeScript (nullonerror.org)
2 points by delduca 5 months ago | past
23.There's an computer inspired by classic Apple machines, with BASIC, in my game (reprobate.site)
1 point by delduca 5 months ago | past
24.MCP the Illustrated Guidebook (licdn.com)
4 points by delduca 5 months ago | past
25.AI Can Potentially Stem Refinery Closures in Europe (forbes.com/sites/gauravsharma)
2 points by delduca 5 months ago | past
26.A modular, LLM-agnostic fullstack agent framework (github.com/tianhongdai)
2 points by delduca 6 months ago | past
27.Why AI Still Writes Bad, slow code than humans (nullonerror.org)
2 points by delduca 6 months ago | past | 1 comment
28.Show HN: An Apple-like computer with a built-in BASIC interpreter in my game (reprobate.site)
9 points by delduca 6 months ago | past
29.Storm – Help LLMs to write very long articles (arxiv.org)
2 points by delduca 6 months ago | past
30.Prototype AI-Powered Apps with Claude Artifacts (anthropic.com)
1 point by delduca 6 months ago | past

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